Clerics are intermediaries between the mortal world and the distant planes of the gods. As varied as the gods they serve, clerics strive to embody the handiwork of their deities. No ordinary priest, a Cleric is imbued with divine magic.

The base Cleric is found in the 5E Players Handbook, a pdf for the PHB can be found here.

Customization for the Cleric consists of choices for Divine Domains (all Cleric options shown below):

• Arcana (SCAG pg. 125)

• Forge (UA pg. 42)

• Grave (UA pg. 43)

• Knowledge (PHB pg. 59)

• Life (PHB pg. 60)

• Light (PHB pg. 60)

• Nature (PHB pg. 61)

• Protection (UA pg. 44)

• Tempest (PHB pg. 62)

• Trickery (PHB pg. 62)

• War (PHB pg. 63)



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